In addition, the last post in our series on fortifications covered trench-system design as well. In the end, I think this is a worthy first attempt that has a lot to recommend it, though in a strange sense I think the places where it falls short are the most interesting.īefore we go ahead and dive in, I want to note that I’m not going to give a full primer on trench warfare in this post, both because it’s long enough, but also because we’ve already done that in two posts. Petroglyph generally tend to do games set in science-fiction or fantasy settings, so when this product was announced I was immediately interested to see how they would handle what was clearly intended to be a grounded approach to a historically authentic strategy game. This week we’re looking at The Great War: Western Front, a hybrid turn-based/real-time strategy game about the First World War developed by Petroglyph Games, a renowned maker of real-time strategy titles.
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